If you haven’t heard of Escape the Room, you’re missing out.
The concept, which was initially inspired by online games, is much more thrilling as a live experience. You’re locked inside a web of 150-square-foot rooms for an hour, maybe with your closest friends or maybe with strangers (you decide which is scarier), where you must work as a team to find hidden objects and decipher clues in order to solve the puzzle and break free.
Behind the curtain — or in this case, behind a big TV monitor on a perch outside the room — is Ethan Rodriguez-Torrent, who co-founded several Escape the Room locations with his friend Max Sutter. (“Think of it like a karaoke bar,” he says. “Anyone can open one.”) They now have three spots: New Haven is their flagship, but the Escape Industries network, which they co-founded with local partners, also includes Sacramento and Rhode Island. They build a new game every six months, so each has a lifespan of about two years.
“When I was little, I wanted to be a video game designer, so similar tendencies are at play with the Escape the Room design,” Rodriguez-Torrent says. He’s experienced 20 or 30 different rooms, but he’s still no master: “I should be better than I am.” Here, he discusses the key to success (in Escape the Room, but also in life), how he creates puzzles in a former brothel, and the time he almost banned a bachelor party. Spoilers ahead.